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Drive, manage and facilitate the global portfolio title review process across PlayStation Studios, including tracking and reporting on multiple projects in various development stages, coordinating internal reviews, assisting in collecting and reviewing materials, and driving follow up actions. Foster positive and collaborative working relationships with development teams,
Posted 28 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 28 days ago
Enable the business by working closely with policy teams to develop clear data handling standards and guidelines. Be a trusted partner to assigned business units by building domain expertise, by understanding their rhythm of business, and by offering balanced advisory. Facilitate global privacy reviews at scale a key data governance process designed to instill proactive t
Posted 29 days ago
Own the production of multiple discipline teams in all areas Run the production pipeline of a broad area of the game crossing multiple disciplines throughout all phases of the product development cycle from design through final approval Craft and maintain a comprehensive project plan, schedule, scope and resource forecast for multiple disciplines along a complex productio
Posted 30 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Support and empower artists and engineers in the efficient creation and implementation of high quality art assets Solve challenging technical issues in the game development pipeline Identify and implement art pipeline optimizations and tooling Create art assets that require high technical skill or specialist knowledge (VFX, Shaders, Post processing, etc.) Research and dev
Posted 1 month ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Design the system architecture and backend services for the mobile games platform Measure and improve platform security, availability, throughput and cost efficiency Provide technical leadership and guidance to the platform engineering team Establish pipelines and processes to facilitate the delivery of high quality software Collaborate across teams to integrate the platf
Posted 1 month ago
Project Management Lead others across all levels of the studio with the implementation of Scrum and other key Agile systems for an effective delivery of the project, including Milestone, Release, & Sprint Planning. Plan and track release schedules against the defined live roadmap. Help ensure cross discipline team communication, alignment, collaboration, and execution of
Posted 1 month ago
Carrying out test plans on pre release versions of software Assessing product functionality against official SIE quality standards Researching and documenting product defects and violations Logging issues for development team review in concise written report formats Providing user feedback that can help shape the end product. Applying knowledge of basic to intermediate ne
Posted 1 month ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 1 month ago
Executing test plans on pre release versions of software Assessing product functionality against official SIE quality standards Research and documenting product defects and violations Logging issues for development team review in concise written report formats Collaborating with other team members to ensure quality and accuracy in online games and functionality Utilize ba
Posted 1 month ago
Design, implement, and maintain systems and tools to support narrative and gameplay Collaborate with designers, writers, and other programmers as needed Write clear, maintainable, portable, and highly functional code Profile and optimize to remove bottlenecks Test and document code produced Support tools and technology as needed for specific project requirements Requireme
Posted 2 months ago
Create and drive combatants, tools, and combat systems from initial design through implementation, iteration, and completion Create high level character design intent and combat flow plans Create and maintain complex state machine and behavior tree scripting architectures for characters Maintain, tune, bugfix, and polish all aspects of character implementation, including
Posted 2 months ago
Create and drive Player combat moves, systems, and tools from initial design through implementation, iteration, and completion Create and maintain complex state machine and behavior tree scripting architectures for characters Maintain, tune, bugfix, and polish all aspects of character implementation, including animation, visual effects, character controls, behaviors, and
Posted 2 months ago
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